/** * GNU **/ package com.flash.mp3player.player { import com.flash.modules.text.Text; import com.flash.mp3player.player.components.*; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.text.*; import flash.utils.Timer; public class PlayerView extends Sprite { //constants private const border:uint = 3; private const infoMessage: String = '

MP3 Player v.1.0' + '\n Adobe.com

'; //properties private var spPlayerBg: PlayerBg; private var btnStop: StopButton; private var btnPrev: PrevSongButton; private var btnPlayPause: PlayPauseButton; private var btnNext: NextSongButton; private var btnRepeat: RepeatButton; private var btnMute: MuteButton; private var btnShuffle: ShuffleButton; private var btnCode: CodeButton; private var btnInfo: InfoBtn; private var spSplashScreen: SplashScreen; private var spSongInfoBg: SongInfoBg; private var spProgress: ProgressSlider; private var spVolume: VolumeSlider; private var tfSongInfo: Text; private var tfCurrentTime: Text; private var timer: Timer; //constructor public function PlayerView() { super(); } // setters public function set ShowBtnInfo(value:Boolean):void { if(this.btnInfo.visible == value) return; this.btnInfo.visible = value; var direction:int = value ? -1 : 1; Redraw( (this.btnInfo.width + 3) * direction); } public function set ShowBtnCode(value:Boolean):void { if(this.btnCode.visible == value) return; this.btnCode.visible = value; var direction:int = value ? -1 : 1; Redraw( (this.btnCode.width + 3) * direction); } //methods public function Init(playerWidth:uint):void { this.addEventListener(Event.ADDED_TO_STAGE, this.AddedToStageHandler); this.spPlayerBg = new PlayerBg(); this.spPlayerBg.Init(playerWidth); this.addChild(this.spPlayerBg); this.spSongInfoBg = new SongInfoBg(); this.spSongInfoBg.x = this.spPlayerBg.x + 6; this.spSongInfoBg.y = this.spPlayerBg.y + 5; this.spSongInfoBg.Init(playerWidth - 2 * this.spSongInfoBg.x); this.addChild(this.spSongInfoBg); this.tfSongInfo = new Text("tfSongInfo", ""); this.tfSongInfo.mouseEnabled = false; this.tfSongInfo.width = this.spSongInfoBg.width - 55; this.tfSongInfo.height = this.spSongInfoBg.height; this.tfSongInfo.x = this.spSongInfoBg.x + 11; this.tfSongInfo.y = this.spSongInfoBg.y + 2; this.addChild(this.tfSongInfo); this.tfCurrentTime = new Text("tfCurrentTime", ""); this.tfCurrentTime.mouseEnabled = false; this.tfCurrentTime.height = this.spSongInfoBg.height; this.tfCurrentTime.y = this.spSongInfoBg.y + 2; this.addChild(this.tfCurrentTime); this.spProgress = new ProgressSlider(); this.spProgress.Init(this.spSongInfoBg.width); this.spProgress.x = this.spSongInfoBg.x; this.spProgress.y = this.spSongInfoBg.y + this.spSongInfoBg.height + 4; this.addChild(this.spProgress); this.btnPlayPause = new PlayPauseButton(); this.btnPlayPause.Init(); this.btnPlayPause.x = this.spSongInfoBg.x + 3; this.btnPlayPause.y = this.spProgress.y + this.spProgress.height + 2; this.addChild(this.btnPlayPause); this.btnStop = new StopButton(); this.btnStop.Init(); this.btnStop.x = this.btnPlayPause.x + this.btnPlayPause.width + 2; this.btnStop.y = this.btnPlayPause.y; this.addChild(this.btnStop); this.btnPrev = new PrevSongButton(); this.btnPrev.Init(); this.btnPrev.x = this.btnStop.x + this.btnStop.width + 2; this.btnPrev.y = this.btnPlayPause.y; this.addChild(this.btnPrev); this.btnNext = new NextSongButton(); this.btnNext.Init(); this.btnNext.x = this.btnPrev.x + this.btnPrev.width + 2; this.btnNext.y = this.btnPlayPause.y; this.addChild(this.btnNext); this.btnInfo = new InfoBtn(); this.btnInfo.Init(); this.btnInfo.width = 0; this.btnInfo.x = this.spSongInfoBg.x + this.spSongInfoBg.width - this.btnInfo.width - 3; this.btnInfo.y = this.btnPlayPause.y + (this.btnPlayPause.height - this.btnInfo.height) / 2; this.btnInfo.addEventListener(MouseEvent.CLICK, this.InfoClickHandler); this.addChild(this.btnInfo); this.btnInfo.visible = false; this.btnCode = new CodeButton(); this.btnCode.Init(); this.btnCode.x = this.btnInfo.x - this.btnCode.width - 3; this.btnCode.y = this.btnPlayPause.y; this.btnCode.addEventListener(MouseEvent.CLICK, this.CodeClickHandler); this.addChild(this.btnCode); this.btnRepeat = new RepeatButton(); this.btnRepeat.Init(); this.btnRepeat.x = this.btnCode.x - this.btnRepeat.width - 3; this.btnRepeat.y = this.btnPlayPause.y; this.addChild(this.btnRepeat); RepeatOff(); this.btnShuffle = new ShuffleButton(); this.btnShuffle.Init(); this.btnShuffle.x = this.btnRepeat.x - this.btnShuffle.width - 2; this.btnShuffle.y = this.btnPlayPause.y; this.addChild(this.btnShuffle); this.spVolume = new VolumeSlider(); this.spVolume.Init(); this.spVolume.x = this.btnShuffle.x - this.spVolume.width - 6; this.spVolume.y = this.btnPlayPause.y + (this.btnPlayPause.height - this.spVolume.height) / 2 + 2; this.addChild(this.spVolume); this.btnMute = new MuteButton(); this.btnMute.Init(); this.btnMute.x = this.spVolume.x - this.btnMute.width - 3; this.btnMute.y = this.btnPlayPause.y + (this.btnPlayPause.height - this.btnMute.height) / 2; this.addChild(this.btnMute); } private function Redraw(delta:Number):void { /* this.btnInfo.x = this.spSongInfoBg.x + this.spSongInfoBg.width - this.btnInfo.width - 3; this.btnCode.x = this.btnInfo.x - this.btnCode.width - 3; this.btnRepeat.x = this.btnCode.x - this.btnRepeat.width - 3; this.btnShuffle.x = this.btnRepeat.x - this.btnShuffle.width - 2; this.spVolume.x = this.btnShuffle.x - this.spVolume.width - 6; this.btnMute.x = this.spVolume.x - this.btnMute.width - 3; */ this.btnCode.x += delta; this.btnRepeat.x += delta; this.btnShuffle.x += delta; this.spVolume.x += delta; this.btnMute.x += delta; } public function GetHeight():uint { return this.spPlayerBg.height; } public function ShowInfo(info:String):void { this.tfSongInfo.text = info; if(this.tfSongInfo.textWidth > this.tfSongInfo.width) { this.CreateCreepLine(); } else { this.CreateCreepLine(false); } } public function ShowLoadingProgress(percentage:Number):void { this.spProgress.ShowLoadingProgress(percentage); } public function ShowPlayingProgress(percentage:Number):void { this.spProgress.ShowPlayingProgress(percentage); } public function ShowProgressBar(show:Boolean = true):void { this.spProgress.ShowProgressBar(show); } public function ShowCurrentTime(time:String = ""):void { this.tfCurrentTime.text = time; this.tfCurrentTime.width = this.tfCurrentTime.textWidth + 10; this.tfCurrentTime.x = this.spSongInfoBg.x + this.spSongInfoBg.width - this.tfCurrentTime.width; } public function SetVolume(volume:Number):void { this.spVolume.SetVolume(volume); } public function Play():void { this.btnPlayPause.Play(); } public function Pause():void { this.btnPlayPause.Pause(); } public function Mute():void { this.btnMute.Mute(); } public function Unmute():void { this.btnMute.Unmute(); } public function RepeatOn():void { this.btnRepeat.TurnOn(); } public function RepeatOff():void { this.btnRepeat.TurnOff(); } public function HideSplashScreen():void { this.spSplashScreen.visible = false; } private function CreateCreepLine(create:Boolean = true):void { if(this.timer) this.timer.reset(); if(create) { if(!this.timer) { this.timer = new Timer(2000, 1); this.timer.addEventListener(TimerEvent.TIMER, this.StartMoveCreepLine); } this.timer.start(); } else { this.tfSongInfo.scrollH = 0; this.removeEventListener(Event.ENTER_FRAME, this.MoveCreepLineHandler); } } private function StartMoveCreepLine(evt:TimerEvent):void { this.tfSongInfo.scrollH = 0; this.addEventListener(Event.ENTER_FRAME, this.MoveCreepLineHandler); } private function MoveCreepLineHandler(evt:Event):void { if(this.tfSongInfo.scrollH == this.tfSongInfo.maxScrollH) { this.removeEventListener(Event.ENTER_FRAME, this.MoveCreepLineHandler); this.timer.reset(); this.timer.start(); } else { this.tfSongInfo.scrollH += 1; } } private function AddedToStageHandler(evt:Event):void { this.spSplashScreen = new SplashScreen(); this.spSplashScreen.Init(this.stage); this.stage.addChild(this.spSplashScreen); } private function CodeClickHandler(evt:MouseEvent):void { this.btnCode.ShowCode(this.stage); } private function InfoClickHandler(evt:MouseEvent):void { this.btnCode.ShowInfo(this.stage, this.infoMessage); } } }